Saturday, 25 April 2015

Field Marshal Carl Gustaf Rehnskiöld

Field Marshal Rehnskiöld personally lead 
decisive cavalry charges in many of Charles XII's battles.

Our local wargaming club, Little Wars Stockholm, is participating in this year’s Lincon gaming convention in Linköping. We’re hosting a participation table with scenarios from the Battle of Holowczyn 1708 – one of the Swedish army’s finest victories, and one of the more interesting battles from The Great Northern War.

Carl Gustaf Rehnskiöld.
1651 - 1722.

Holowczyn was fought between the Royal Swedish Army and the Tsar’s Russian Army under leadership of Prince Repnin, and was part of the Swedish ”march on Moscow”, that ended with a detour into Ukraine and the fateful defeat of the Swedish army at Poltava about a year after Holowczyn. 

But in 1708, things were still looking bright, and the young Charles XII was the dashing warrior king, admired by the courts of Europe and who’s courage was praised by Voltaire in his great work on the Swedish king. But, to become a successful warrior king, you need some good generals.

The Swedish victory at Narva 1700.

One of Sweden’s finest cavalry officers was Carl Gustaf Rehnskiöld, who started his career under Charles XII’s father back in the 1670ies, during the Scanian War. Rehnskiöld was born into a noble family coming from Swedish Pomerania, and by the time of the Scanian War and the Battle of Lund in 1676, he held an officer’s rank with the Dowager Queen’s Cavalry Regiment.

I've used a cavalry officer from 
Warfare Miniatures range to depict the gallant Rehnskiöld.

The young Rehnskiöld showed great promise, leading several cavalry charges that broke the Danish formations. After Lund Rehnskiöld was endorsed for further promotion by Charles XI. In 1697 Charles XI died. Three years later in 1700, the Swedish Empire, now ruled by his son the only 18 years old King Charles XII, would find itself encircled by an alliance of Denmark, Russia and Poland-Saxony, bent on attacking and dividing the Swedish territories, now that the country was run by a young and weak king – or so they thought. 

Swedish cavalry and infantry resting while on their 
non-stop campaigns from 1700 - 1721.
Painting by Cederström.

War was declared and time had come for the great struggle for power in the North. The Swedish army, arguably one of Europe’s finest at that time, faced the united forces of Russia, Denmark and Poland-Saxony. At his side Charles XII had the now experienced Rehnskiöld, who would become the king’s favored general, and in many ways his teacher in the art of war.

With Rehnskiöld often leading charges in person, 
this miniature had the look and animation I was searching for.

Rehnskiöld would prove a rock of determination and experience in battles such as, Narva, Fraustadt and Holowczyn. In the latter battle, Rehnskiöld –now almost 60 years old, would personally lead the Swedish cavalry in a dashing charge through the Russian camp, to fight off arriving Russian reinforcements. This timely action by Rehnskiöld and the valiant King’s cavalry guard – Drabanterna – could be credited for the happy outcome at Holowczyn. 

Tracing the long campaign of Charles XII 
from Narva to his ominous defeat at Poltava.

However, the old and experienced Rehnskiöld would finally succumb to pressure during the battle of Poltava, where he –with the King wounded – had effective overall command. In the pre-battle march-up things got tangled. Confusion and unclear orders resulted in losing the advantage of surprise, which would prove too costly during the ensuing battle. 

Charles XII fought in the front line, and was wounded on more than one occasion.
At Poltava he would be carried around the battlefield on a stretcher by guardsmen.

With the historically almost invincible Swedish army beaten at Poltava, and the dark blue “karoliners” broken and in full retreat, Rehnskiöld turned his horse around and rode back into the thick of the fight. Perhaps the old warrior was seeking a honorable death in this time of epic defeat. The result was captivity in Russia, where he was held from 1709 until 1718.

Example of a Swedish cavalryman of the Karoliner period.
The breast plate was unusual and only found in a few elite units.

Returning to Sweden in 1718, he loyally followed Charles XII on his last and fateful campaign against Danish ruled Norway. Rehnskiöld eventually died in 1722, 70 years old.

Thank you very much for reading!

Saturday, 18 April 2015

1914 German Maxim Machine Gun

Early War MG08 position.
Miniatures from "Great War Miniatures" by NorthStar.

It’s hard to imagine what it would have been like to go “Over The Top”. The senseless fight of flesh against bullets and shrapnel, is perhaps most inherent in the mechanical, almost sewing machine-like, sound of the Maxim machine gun grinding its way through the attacking infantry. In the early and more mobile battles of the Great War, machine guns were used with horrific effect, and an integrated part of offensive as well as defensive tactics. It’s therefore a natural addition to my Early War German collection.

The spotter directing fire.

Originally invented in 1883 by the American Sir Hiram Stevens Maxim, the Maxim was the first recoil-operated machine gun to go into production at a Vickers subsidized factory in London. The machine gun became highly popular, and was used in the colonial wars of the late 19th century, the Russo-Japanese War and of course it became one of the most feared weapons of the Great War.

By the outbreak of the Great War many of the large European powers had adopted the Maxim, or further developed copies of the 1884 original. The German Maschinengewehr08, named “08” for 1908 – it’s year of adoption, was such an enhanced version. 

Each MG08 team will be based as ZUG-support on ø60mm bases.

The 57kg water-cooled MG08 could fire 500 shots per minute, via 2 x 250-rounds fabric belts fed into the side of the gun by one of the 5-man crew. Another of the crew members would be equipped with binoculars, effectively directing the fire on the enemy. Compare this for a second with the air-cooled French Hotchkiss machine gun, firing strips of 25-rounds, and thus in need of more frequent change.

The German Maschinengewehr08, named after it's adoption in 1908.

A weakness for the MG08 was the water-cooling system, as it produced a small cloud of steam, sometimes giving away the position of the gun. It was also prone to jamming, or for the barrel to overheat in spite of the water-cooling system. In fact, each MG unit would have 6 spare barrels for this purpose.

The MG08 would shoot 500 shots per minute, via 2 x 250-round belts.
A considerable advantage against the 25-round strips fed into the Hotchkiss.

By 1914 the German army fully understood the value and destructive power of the MG08, and tactical doctrine reflected this in detail. In the 1909 Exerzier-Reglement a comprehensive doctrine update was made, to include the MG08 in offensive action by the infantry. A five-man team would be equipped with a four-legged mount, enabling the team to carry forward the gun, as support to the advancing infantry.

Note the number of ammunition boxes. 
Each MG08 unit would carry with it 5 of these boxes.

Engaging enemy infantry effectively at 1.000 meters, the MG08 could lay down a tremendous field of rapid fire, fitting right in with the German philosophy of gaining fire supremacy in parts of the battlefield. It proved a very effective at supressing enemy defensive fire, and ideal for a mobile advance, where the MG08 would often try to take up positions that could pour enfilade fire at any enemy infantry counter charge.

A great little 5 min. documentary on the development of the Maxim,
and it's use in the Great War.

The Maxim gun would undergo further developments during the Great War. LMG versions were developed as well as anti-tank and anti-aircraft models. The Maxim machine gun became one of the icons in the Great War’s gallery of horrific weapons. Feared, respected and deadly beyond understanding, it was part of the arsenal of the new, modern war.

Thank you very much for reading!

Saturday, 11 April 2015

Russian Jägers – Borodino 1812

Russian Jägers 1812.
Minis by Perry.

After plenty of additions made to my World War One projects, I thought it was time to sneak in a unit for my ever growing Borodino 1812 collection.

At the battle of Borodino, fought on September 7th 1812, Russian commander Mikhail Kutuzov made extensive use of elite Jäger battalions to cover his left, around the city of Borodino and the river crossing there, situated to the north-west when looking out from the Great Redoubt in the centre.

Jägers. Note the different trousers and boots.
The Perry minis offer the version to the left.

With no less that 50 Jäger regiments in the Russian army at the time of this great battle, one would have to include a few of these iconic units into the collection for variety.

Another view at the Jägers as they skirmish forward.

Like most of my 1812 Borodino collection, I’ve opted for the excellent Perry Miniatures for this unit. Basing consists of 3 x 40/40mm bases per battalion, my standard for large battalion games in 28mm.

Guard Jägers.

The Russian infantry had undergone some renovation since the somewhat unsuccessful track record of the Wars of the Third and Fourth Coalition. In addition to incredible efforts made to refine grenadier battalions into elite troops, the number of Jäger regiments in the army had also been upgraded from 22 in 1805 to numbering more than the said 50 regiments in 1812. 

The Russian uniform of 1812 is one of my favorites.
The white trousers and the dark green jacket is very a pleasing color-scheme. 

With Kutuzov’s guidance, the training emphasized physique and marksmanship, resulting in a new breed of quality in the Russian ranks. Something the French would note from 1812 and forward.

Russian Infantry putting up a fight at Borodino.

During Borodino, the Russian infantry was credited for fighting like lions. A compliment they had enjoyed before, but again there was something new stirring under the surface. In previous battles, it had been normal practice to bring out the booze before a big fight, to “strengthen moral”. At Borodino this was not allowed. Instead the holy icon of The Black Virgin of Smolensk was paraded through the ranks, transmitting a sobering feeling that the fight was for nothing less than the fate of Holy Mother Russia.

Kutuzov kissing the icon of the Black Virgin.
A scene from Soviet film director, Sergei Bondarchuk's 1966 7hrs opus "War and Peace".
An absolute "Must see" for any Borodino enthusiast.  

Confidence in the Russian ranks had indeed grown since they were thrown off the Pratzen heights in 1805. I’ll end this account by a quote from the marching song by the 26th Jägers: “We are not afraid of Marshal Oudinot, he is nothing but a piece of shi…” 

Thank you very much for reading!

Saturday, 4 April 2015

German infantry tactics in 1914

1st ZUG (Platoon) finished.
Each ZUG comprising 4 Korporalschafts (Sections)

The Imperial German Infantry tactics used in the first months of the Great War, was based on two important tactical milestones. First the doctrine of fire superiority developed as part of 1888’s “Exerzier-Reglement”, which to a large degree changed German tactics from Shock to Fire, and secondly the 1906 “Exerzier-Reglement”, emphasizing the use of skirmish lines and the individual initiative of squads.

German ZUGs would deploy into open skirmish line,
when advancing under enemy fire.

The result of the innovation was a highly offensive infantry doctrine, prioritizing fast and flexible tic-tac tactics of advance-fire-advance, closing in with the enemy and pouring fire on them, while adopting open formations to suit terrain and the enemy’s defensive fire. The final argument would then be made at the point of the bayonet, as they would press home the charge.

My two latests Korporalschafts - completing my first ZUG.

In effect, most of the German charges during the first battles of WW1 had a similar pattern. Upon reaching the battlefield, the Companies will go from marching order and divide up, advancing in Zugs (Platoons. 3 Platoons per company).

ZUG in marching order. 

Two Zugs to the front, one following behind in support, about 30 paces back.
They would advance closing in on the enemy to a distance of 700 meters before commencing the firefight. If terrain allowed it, they would seek to go even closer. From this distance, the Zugs would open up into skirmisher order with 1-2 meter space between each man. The Zug would then advance in waves, using the terrain for cover best they could. 

The 4 Korporalschafts have split up into "Extended Skirmishers",
offering them flexibility in terrain and protection against enemy fire.

If the terrain was open, and thus offered the enemy a good field of fire, the formation would go from “skirmishers” to “extended skirmishers”, further increasing the distance between each soldier. Again the squads would be the basic tactical attacking unit, as Zug commanders and company commanders would find it increasingly difficult to control the large spread of men.

The "Ausmarsch uniform".
Early 1914 German uniform.

All in all, these dispositions were sound and when used by the superbly drilled German army, and in combination with supporting arms, they would prove effective in the Great War’s early months. The rapid improvement of artillery and automated fire, in combination with German fatigue and French/British Success at stopping the advance on Paris at the Marne, not only threw the Schlieffen Plan out the window, but with it all tactics and doctrines would follow, as the stalemate of trench warfare would force tacticians back to the drawing table to come up with new solutions. 

Organizational chart of a 1914 German Infantry Regiment.

When building my Early War German army, I’m going to go down to company-level rather than battalion. This will offer me a chance to portray the German infantry doctrines actively when playing. My idea is to build two companies, with 3 ZUGs in each – like their historical counterparts. I’ll let the ZUG be my basic unit, with each ZUG being divided into four bases, each representing a “Korporalschaft” (a Section) 

Another beautifully colored picture.
German uniforms 1914.

Here follows a few thoughts on how to play the units in reference to the German Infantry Doctrine used in the great open battles of 1914.

STEP 1: ZUGs advancing.



STEP 2: ZUGs taking light fire, can adopt Skirmish formation,
symbolized by spreading out the bases lightly.



STEP 3: ZUGs advancing under heavy enemy fire, and in need of extra protection can adopt the "Extended Skirmishers" formation, further widening the distance between the bases and breaking up the linear base alignment. This formation will make it harder for enemy automated and artillery fire to target the unit, but also make it increasingly hard for the Company commander to issue effective orders.

I will continue to experiment with rule adaptions, to suit the 1914 tactical situation,
and any suggestions on the matter is much welcome.


Thank you very much for reading!

Sunday, 29 March 2015

”We will bleed France white” Von Falkenhayn's strategy for Verdun

Latest batch of Poilus for the front.
Minis are all from Forgotten & Glorious.

The past week saw me continuing the preparatory work for our Verdun 1916 project, as the Voie Sacrée of my painting table produced some fresh Poilus reinforcements, in the form of the wonderful WW1 French from Paris-based Forgotten & Glorious Miniatures. 

No Man's Land can be an unwelcoming business.
British infantry goes over the top - this time with air support.

Meanwhile, a club event also offered me a chance to arrange and photo the beautiful trench terrain we’ll be using for the project. All the terrain boards were scratch build by fellow club member, Nils. Pictures of these impressive boards can be found throughout this blog post.

Close Up of the Poilus.
The Forgotten & Glorious sculpts are really amazing to paint.

In my research on the battle of Verdun, I’ve found a new “friend” – Audible.com.
This Amazon service offers historic audiobooks in abundance, and many classics as well as new titles on the Great War. So far, I’ve been painting miniatures while listening to “The Guns of August” by Barbara W. Tuchman and “A World Undone: The Story of the Great War, 1914-1918” by G. J. Meyer. They both offered around 30 hrs of superb entertainment, consumed with the appropriate period miniatures and a brush in my hand. But let’s leave the cosy comfort of the hobby table and go back in time to the cold, muddy February of 1916 at Verdun.

Germans coming out of their underground "Stollen" shelters to receive the enemy.

Von Falkenhayn and the German plan of attack:

Born on 9/11 in 1861, Erich von Falkenhayn was a coolheaded and pragmatic man with more than 30 years experience in the officer ranks of the Imperial German army. He was favoured by the Kaiser, and thus became a natural rival to the Hindenburg-Ludendorff branch of the army. On the contrary to Hindenburg, von Falkenhayn believed that the war would be won on the Western Front, and thus in his role as Chief of General Staff, preferred a strategy of limited engagement on the Eastern Front, while pushing any reserves into the Western theatre.

Erich von Falkenhayn.
Chief of the General Staff until Verdun proved a failure.


Von Falkenhayn had replaced von Moltke in 1914, when the latter’s health failed him due to stress after the defeat at the Marne, and consequent failure of the Schlieffen Plan. When assuming office, von Falkenhayn had the fresh offensives of August 1914 as available data, on which to base his strategy. He would see Germany through the difficult transition of mentally and strategically converting the outlook from a quick summer war, to the long war perspective. His key to success: Attrition.

An aerial view of the German trench lines.

1915 had seen the Western Front settle into a static war, fought from trenches, and with artillery, machine guns being joined by new terrible weapons like gas and flamethrowers. Army Commanders on both sides struggled to adopt strategies that would be prove even limitedly fruitful in this new scenario of war. 

The Forgotten & Glorious minis come with a variety of heads and arms,
offering good animation in the ranks.

Von Falkenhayn had his own unique approach. His idea was to find a spot of great moral importance to the French, hit them there and thus goat the French into expensive counter attacks at well-prepared German positions, drawing the French into an downward spiral of manpower attrition – a sophisticated phrasing for what was in effect slaughter. In his own words he would “Bleed France white”.

The British trench left nearly empty as the Tommies go over the top.

In preparation for the attack, von Falkenhayn had massed around 1.200 guns at Verdun, while the busy German engineers had built 10 new rail lines into the back country, with 20 stations as drop of points for reinforcements. The improved rail-logistics would offer the German artillery an average of 33 munitions trains per day during the battle, equalling a constant flow of some 2.000.000 shells to the hungry guns. In addition several thousand km of telephone cables were laid in the Verdun area, to guarantee communications would flow uninterrupted as the fighting commenced. 

Caught in the wire.

For the 5th Army, who was to undertake the attack, huge catacomb-like “stollen” (underground shelters) were dug, some of them up to 14 meters deep and each accommodating 1.000+ men. Thus the scene was set to create Hell on Earth.

A forward German machine gun position greets the visitors.

The attack started on the morning of February 21st 1916 by a colossal 1.000.000 shell “trommelfeuer” – an artillery barrage of such intensity that the explosion of each individual shell just merged into the sound of the next, becoming an indistinguishable rumble. This apocalyptic phenomenon was heard some 160 km away. 

To be continued - Thank you very much for reading!

Wednesday, 18 March 2015

SMS Seydlitz – The Shell Magnet

The SMS Seydlitz in 1/2400.

Named after one of Prussia’s greatest cavalry generals of all times, the SMS Seydlitz had quite a name to live up to. Contributing in no small amount at all mayor actions on the North Sea from Heligoland, Dogger Bank and to the turbulent Battle of Jutland, she was however going to live up to the named legacy of dash and tenacity in every way. 

The Seydlitz looking her finest for a WW1 commemorative postcard. 

More modern than her battle cruiser predecessors Von der Tann and the two ships in the Moltke-class, the SMS Seydlitz saw the introduction of a new innovative propulsion system allowing an improvement in armor without any loss of speed. The new layout of her propulsion system, would give her 63.000 shp, no less than 21.000 shp more than Von der Tann. 

Aerial photo, the white circles would help pilots set her apart from any entente ships.

This increased power needs to be considered off set against the increase in armor, with the SMS Seydlitz getting a belt armor of 11 inches compared to Von der Tann’s of only 9.5 inches. The effective cruise speed of the boat was the same as the rest of the High Seas Fleet’s battle cruiser force – with a max output of about 28 knots. With these innovations, she was laid down for construction at the Krupp subsidiary; Blohm & Voss in Hamburg in 1911.

Seydlitz steaming out to sea.

With fate having a severe beating in store for the SMS Seydlitz, this heavy armored but fast moving beauty was going to need all the nickel-refined steel plate protection she could get from the Krupp works at Essen. Leading at the front of Hipper’s force at Dogger Bank in 1915, the SMS Seydlitz was going to take some critical, but very instructive damage. 

Barely noticeable, but I tried to add the Seydlitz ship crest,
 with three red fish on a white shield.

A critical hit scored on the SMS Seydlitz by fire from Tiger and Lion, almost blew up the ship, as internal flash from a penetrating shell, was traveling down towards the main magazines. An alert German officer ordered the magazines flooded, and the damage was contained to the reloading chamber, which however blew up killing 159 men. This important learning point would result in an important anti-flash updating of German ammunition and cordite practice, which would prove to be crucial at Jutland.

The Seydlitz barely afloat, limping home after Jutland.


At the Battle of Jutland, the SMS Seydlitz was initially locked in a duel with the Queen Mary in the late afternoon, resulting in a penetrating shell causing an internal explosion ripping the latter ship in two. With terrible consequences, the tables had now turned, and it was the British battle cruisers, which were being schooled in how to handle cordite and contain flash from explosions.

In dock after Jutland, waiting for repairs. 
Notice the large torpedo damage to her starboard side.

 During the later engagement with Beatty and finally the epic showdown with Jellicoe, the Seydlitz was in all hit 21(!) times by heavy shells, and even torpedoed. When she limped back towards home during the night after the battle, she carried an extra 5.300 tons of water due to flooding, with her deck barely remaining above the waterline. As her crew prepared to abandon her, two pump boats from Wilhelmshaven came out to stabilize and bring her home for repairs. Like her historic namesake, the Seydlitz had refined the German forces, been at the heart of the battle, bore the brunt of the charge, and taken a beating to write home about.

Technical drawing of the SMS Seydlitz.


SHIP DATA:

Laid Down: Feb 1911

Launched: Mar 1912

Completed: May 1913

Constructed at: Blohm & Voss, Hamburg

Displacement: 24.988 tons (Full load)

Dimensions: 658ft x 94ft x 30.5ft

Main guns: 10 x 11inch

Armor: 12in belt, 3.1in deck and 9.8in turret armor

Machinery: Parsons Turbines creating 63.000 shp 

Speed: 28 knots

Endurance: 4.200 miles at 14 knots



Thank you very much for reading!