Showing posts with label Painted Regiments. Show all posts
Showing posts with label Painted Regiments. Show all posts

Friday, 28 August 2015

The Black Hussars – HR5 von Ruesch

The Black Hussars in a wild charge.
The Minden miniatures are full of details and animation.

As my 15mm WW2 collection is reaching a playable size; I look ahead to new projects for the fall and winter. One project that has been earmarked for expansion in 2015 is my WAS/SYW collection. Having been a long standing fan of Minden Miniatures and the sculpting style of Richard Ansell, I found it hard to resist their excellent Prussian hussars, which come in the variation of both mounted and dismounted/skirmishing.

Inspiration.

Having decided to start out with the mounted unit, the choice of what regiment to actually paint was really not that hard. As a kid, when reading about Frederick the Great for the first time, and studying the uniform plates of Preben Kannik, I was fascinated by the Black Hussars and their scull-marked mirliton.

Knötel's take on the HR5.

The Black Hussars was first raised in 1741 as part of the Prussian cavalry reformation, by taking a squadron of trained cavalrymen from the HR1 as a core supplement to the fresh recruits. They would become the 5th hussars regiment to be added to the ranks of Frederick’s growing army. The HR5 prefix is interesting, as it was the unglamorous and numbering system devised by the Prussian army’s Grand Old Man – Fürst von Anholt-Dessau a.k.a “Der alte Dessauer”, revealing the very pragmatic DNA of Prussian military values.

Another view of the unit.
I'm basing cavalry on 60x60mm bases from Warbases
with those nicely rounded corners.

During the War of Austrian Succession (Branching First & Second Silesian War) the unit served with distinction in the second part, particularly during the Battle of Hohenfriedberg and Hennersdorf. The nickname “Black Hussars” or even “Totenköpfe” was earned, and stuck all the way up to the elimination of the state/name Prussia after WW2. 

One of Preben Kannik's fantastic uniform plates.

Later during the Seven Years War, with Frederick hard pressed in a two-front war, the HR5 would be divided and serve simultaneously in both the eastern and western theatre, playing an active part in battles such as Zorndorf, Kunersdorf and of course the battle of Minden.

The Black Hussars as they looked later during the Franco-Prussian War.

In 1808 the regiment had become somewhat of a Prussian legend, and thus was elevated to official Leib-Hussaren (Royal Guard Hussars), a prominence they would keep through the Franco-Prussian War, on to the First World War while ending as a relic of the old Empire under the Nazi rules during the Second World War.

Here are some of the regiments most famous people

Prince Friedrich-Charles of Prussia.
(Franco-Prussian War)

Kaiser Wilhelm II (WW1)

Kaiser Wilhelm's son, Crown Prince Friedrich Wilhelm (WW1)

General von Mackensen.
Famous WW1 General and author of two books on the Black Hussars.


Thank you very much for reading!

Friday, 12 June 2015

Russian Dragoons and a Great Northern War Club Campaign

Russian Great Northern War Dragoons.
Minis from Warfare Miniatures.

After the engaging attendance of our Great Northern War Holowczyn participation game at this year’s Lincon Gaming Convention, Jesper and I decided to prolong the GNW project to accommodate for a GNW Campaign for our local gaming club, Little Wars, here in Stockholm.

The Campaign Overview. Our scenarios will follow the historic march
of the Swedish army into Russia and Ukraine.

The general idea is that each player will take control of a regiment; much like one would take control of a character figure in a roleplaying scenario based board game.

Wonderful GNW artwork by Marc Grieves.
The Swedish Guard at Narva.

We then string together 6 scenarios, based on the Swedish army’s historic march 1708-1709 through western Russia, via the battles of Holowczyn, Lesnaya and ending up at the fateful battle of Poltava in the Ukraine. 

A view of the Dragoon officer. Tsar Peter greatly expanded the number of Dragoon
units in his army, 
as they could cover the huge Russian theatre, but at the same time dismount in and fight on foot in battle.

A game master will play the Russians in all games, while each player then controls his/hers regiment through the historic battles, hopefully gathering some victory points along the way, enabling the purchase of new skills after each game has ended.

An example of our unit cards.
Here the units points and performance will be recorded for each scenario, along with any special abilities purchased for the victory points. Mind you, if a unit is slain in battle, it looses all abilities, and has to be raised from scratch with new recruits from the Swedish homeland.

We’ll be basing the rules on Black Powder, and the skills up for purchase will be taken from the BP tool box of extra abilities, like Brave, Elite, Stubborn etc. It’s really an experiment in combining historic wargaming with some of the elements from well-produced board games like Imperial Assault from Fantasy Flight. 

Another of Marc Grieves fantastic paintings.
This is Värmlands Regemente at Narva.

After a test game (Here is an AAR from Jesper’s blog) co-player Pål suggested a fun addition to our initial idea. One of the players on the Swedish side, will take permanent control of the C-in-C role for the Swedes, and dish our orders for each regiment/player before the start of the game.

The ensign. I mounted him with a rather inconspicuous infantry sized flag,
in support of their dismounted abilities. 

This proved really fun and smooth playing, so it was added to the concept, as we now draw closer to kick off. I will be documenting each game in the campaign via our club blog, and for anyone remotely familiar with the Great Northern War, the storyline in our games is evident when viewing the scenario names below:

1) Holowczyn: Surprise attack in the dawn

2) Holowczyn: Russian reinforcements

3) Lesnaya: A Russian snare

4) Lesnaya: “Defend the train at all cost”

5) Poltava: Men, storm that redoubt!

6) Poltava: The final charge; “Gå På”.


Thank you very much for reading.
Any comments are welcome!

Sunday, 31 May 2015

German WW1 infantry and their Advance Guard tactical doctrines

Two new sections join the my Early WW1 German collection.
Minis from the new Mutton Chop Early WW1 German infantry blisters.

This week I’ve been adding two new infantry Sections (Korporalschafts) to my Early War German army, using new additions to the Mutton Chop WW1 German range, released at Salute. I couldn’t attend this year, so a big THANK YOU to Jesper for carrying home these minis from the Excel event, where Michael and he hosted a Medieval-themed participation game.

Attacking with colors flying was not uncommon in 1914.
Source: Preussischer Kulturbesitz.

Besides loving to paint greatly sculpted and cast miniatures (like these - Paul Hicks rarely lets one down!), one of my other big passions is German history from 1864 – 1945 and how it impacts European and World history. 

The section with Ensign.
The flag is from GMB's Franco Prussian range.

European history is a complex and bloody affair, and while much can, and have been said, about the atrocities of WW2, I feel it is equally important to highlight and separate the positive dynamics of German Unification in 1871, from what was a tragedy in the 30ies and 40ies.

Searching a German antique bookshop site,
I found the actual Exerzier-Reglement in its 1906 edition.

With that said, I look back at one of the things most fascinating to me from the period. The quality and independent ability of the German officers, and how they were supported by a doctrine granting them higher independence and on the ground flexibility – naturally with an imbedded German DNA to attack. Something that I my opinion sets apart the German army from all its adversaries in the wars of this era.

The section with bugler and officer.

The German Advance Guard doctrine fully accepted and integrated two mayor focal points: That wars were wages on the move, and the fact that Post-Napoleonic battles, with their enormous masses of troops, could not be directed centrally. The realization of these two important factors is best shown in the German Officer’s tactical doctrine Handbook – the Exerzier-Reglement.

Naturally the Exerzier-Reglement kicks off with a little greeting 
from Kaiser Willy. 

In the Exerzier-Reglement, officers are urged to take initiative and exercise independent judgment of the situation, often most crucial to a battle, namely the initial engagement between the Advance Guard of two forces. The priorities for the officer were to attack, defend or withdraw, and how best to deploy his troops to meet the required action.

Kaiser Wilhelm II.

Based on the limited information at hand, the Advance Guard commander would be expected to either a) brush aside smaller enemy contingents and allow the advance to continue, or b) when encountering larger enemy contingents, to act as a screen while the main German force formed up behind him, and finally c) while pursuing any of the objectives a or b, to collect as much information on enemy position and strength while securing key strategic points in the surrounding terrain, ensuring that the German army would have the best outset and initiative in the case of a ensuing engagement.

The composition of the German Advance Guard Regiment.
1: Cavalry reconnaissance screen.
2: A point company as spearhead
3: Advance battalion
4: 1st Battalion of the Regiment
5: Artillery Section
6: Rest of the Regiment

Here we must keep in mind that reconnaissance information, even in 1914, often travelled by horseback to the central high command, which had little chance of an overview, and even less time to act on the received intelligence. 

Early WW1 Germans on the march.

In many battles, like Königgrätz (1866), Mars-la-Tour (1870) and the early campaigns of 194, this gave the German doctrine some decisive advantages over their adversaries, who’s doctrines favored the Napoleonic approach.

Thank you very much for stopping by for a read. 
Any comments are welcome!

Sunday, 3 May 2015

Repnin's Grenadiers

Repnin's Grenadiers in a desperate fight against the 
well disciplined Swedish attackers. Models and flag from Warfare Miniatures.

Work continues on our club project for the Battle of Holowzcyn and the Great Northern War. This week’s output from the painting desk is a key Russian infantry unit, Repnin’s Grenadiers, participating in both Holowzcyn and the more famous Battle of Poltava. For those of you in possession of Osprey’s great book on Poltava, info on both Holowzcyn and this unit can be found in that volume.

The Uniform plate from which I took inspiration.

The unit is built using models from Warfare Miniature’s coming Great Northern War Russian range. These have not yet been released, but since we’re doing a rather large club project on Holowzcyn for the coming Lincon Gaming Convention, May 14-17th here in Sweden, Barry Hilton from Warfare Miniatures was kind enough to sell us a few spins from his master moulds. 

The mounted officer is trying to induce discipline into the line of grenadiers,
as they face a fierce "Gå På" doctrine charge by the Swedes.

Prince Repnin is an interesting character, and worth a few lines in his own right.
Anikita Repnin (Аникита Иванович Репнин) was born into a Russian noble family, and his friendship with Pater I would result in a career trajectory taking him to the rank of field marshal and in receival of a prince title.

Prince Anikita Repnin - 1668 to 1726.

At the age of 16 Repnin came in contact with Peter for the first time, as he was assigned to the only eleven years old future Tsar as his footman. Peter enjoyed Repnin’s company, and two years later, promoted Repnin to “Officer of the Playbuddy Battalion”.

The Streltsy - a conservative force in the face of Peter I's many innovations.

During the Streltsy Revolt in 1689, which was a reaction from the conservative forces against Peter’s many innovations to “westernize” Russia, Repnin was by Peter’s side as they took refuge in the Trotsky Convent. At this pint a strong friendship had developed, and after they both took part in the campaign against Azov, Peter promoted Repnin to the rank of General.

Executions at the Red Square during the Streltsy Revolt in 1689.

With the outbreak of the Great Northern War, Repnin was sent to the Baltics with 19 infantry regiments to honor the alliance with Poland-Saxony and August II. Repnin’s forces participated in the battle of Düna (Daugava), in which the Russian troops fought like lions, but were next to annihilated because they refused to surrender. 

In his effort to reduce the Streltsy Revolt, 
Tsar Peter took to refined methods of torture and mass executions.

After Düna, Repnin even took part in the battles of Nöteborg, Nyenskans and Narva, but it was in 1708 at Holowzcyn where his soldier-luck would run out. The overwhelming routing of his troops and his failure to stem the Swedish tide during the battle had enrage the Tsar. Peter court marshalled Repnin, and stripped him of all titles, demoting him to the rank of private in the army.

The Battle of Düna in 1701. 
The Russian force was next to annihilated as they refused to surrender.

The loyal Repnin took this standing up, and actually fought as a private in the subsequent Battle of Lesnaya in 1708. His colleague, General Golitsin, appealed to the Tsar, highlighting Repnin for promotion and the Tsar’s forgiveness. Peter eventually gave in, and reinstated Repnin with all his titles.

The order of Saint Andrew.

During the Battle of Poltava the following year, Repnin commanded the Russian center with excellence, and was awarded the Order of Saint Andrew. In 1726, after Russia’s main enemy for Baltic domination, Sweden, had been effectively beaten, Repnin died in the conquered town of Riga, having been promoted to Field Marshal the year before.

Thank you very much for reading!

Saturday, 11 April 2015

Russian Jägers – Borodino 1812

Russian Jägers 1812.
Minis by Perry.

After plenty of additions made to my World War One projects, I thought it was time to sneak in a unit for my ever growing Borodino 1812 collection.

At the battle of Borodino, fought on September 7th 1812, Russian commander Mikhail Kutuzov made extensive use of elite Jäger battalions to cover his left, around the city of Borodino and the river crossing there, situated to the north-west when looking out from the Great Redoubt in the centre.

Jägers. Note the different trousers and boots.
The Perry minis offer the version to the left.

With no less that 50 Jäger regiments in the Russian army at the time of this great battle, one would have to include a few of these iconic units into the collection for variety.

Another view at the Jägers as they skirmish forward.

Like most of my 1812 Borodino collection, I’ve opted for the excellent Perry Miniatures for this unit. Basing consists of 3 x 40/40mm bases per battalion, my standard for large battalion games in 28mm.

Guard Jägers.

The Russian infantry had undergone some renovation since the somewhat unsuccessful track record of the Wars of the Third and Fourth Coalition. In addition to incredible efforts made to refine grenadier battalions into elite troops, the number of Jäger regiments in the army had also been upgraded from 22 in 1805 to numbering more than the said 50 regiments in 1812. 

The Russian uniform of 1812 is one of my favorites.
The white trousers and the dark green jacket is very a pleasing color-scheme. 

With Kutuzov’s guidance, the training emphasized physique and marksmanship, resulting in a new breed of quality in the Russian ranks. Something the French would note from 1812 and forward.

Russian Infantry putting up a fight at Borodino.

During Borodino, the Russian infantry was credited for fighting like lions. A compliment they had enjoyed before, but again there was something new stirring under the surface. In previous battles, it had been normal practice to bring out the booze before a big fight, to “strengthen moral”. At Borodino this was not allowed. Instead the holy icon of The Black Virgin of Smolensk was paraded through the ranks, transmitting a sobering feeling that the fight was for nothing less than the fate of Holy Mother Russia.

Kutuzov kissing the icon of the Black Virgin.
A scene from Soviet film director, Sergei Bondarchuk's 1966 7hrs opus "War and Peace".
An absolute "Must see" for any Borodino enthusiast.  

Confidence in the Russian ranks had indeed grown since they were thrown off the Pratzen heights in 1805. I’ll end this account by a quote from the marching song by the 26th Jägers: “We are not afraid of Marshal Oudinot, he is nothing but a piece of shi…” 

Thank you very much for reading!

Saturday, 4 April 2015

German infantry tactics in 1914

1st ZUG (Platoon) finished.
Each ZUG comprising 4 Korporalschafts (Sections)

The Imperial German Infantry tactics used in the first months of the Great War, was based on two important tactical milestones. First the doctrine of fire superiority developed as part of 1888’s “Exerzier-Reglement”, which to a large degree changed German tactics from Shock to Fire, and secondly the 1906 “Exerzier-Reglement”, emphasizing the use of skirmish lines and the individual initiative of squads.

German ZUGs would deploy into open skirmish line,
when advancing under enemy fire.

The result of the innovation was a highly offensive infantry doctrine, prioritizing fast and flexible tic-tac tactics of advance-fire-advance, closing in with the enemy and pouring fire on them, while adopting open formations to suit terrain and the enemy’s defensive fire. The final argument would then be made at the point of the bayonet, as they would press home the charge.

My two latests Korporalschafts - completing my first ZUG.

In effect, most of the German charges during the first battles of WW1 had a similar pattern. Upon reaching the battlefield, the Companies will go from marching order and divide up, advancing in Zugs (Platoons. 3 Platoons per company).

ZUG in marching order. 

Two Zugs to the front, one following behind in support, about 30 paces back.
They would advance closing in on the enemy to a distance of 700 meters before commencing the firefight. If terrain allowed it, they would seek to go even closer. From this distance, the Zugs would open up into skirmisher order with 1-2 meter space between each man. The Zug would then advance in waves, using the terrain for cover best they could. 

The 4 Korporalschafts have split up into "Extended Skirmishers",
offering them flexibility in terrain and protection against enemy fire.

If the terrain was open, and thus offered the enemy a good field of fire, the formation would go from “skirmishers” to “extended skirmishers”, further increasing the distance between each soldier. Again the squads would be the basic tactical attacking unit, as Zug commanders and company commanders would find it increasingly difficult to control the large spread of men.

The "Ausmarsch uniform".
Early 1914 German uniform.

All in all, these dispositions were sound and when used by the superbly drilled German army, and in combination with supporting arms, they would prove effective in the Great War’s early months. The rapid improvement of artillery and automated fire, in combination with German fatigue and French/British Success at stopping the advance on Paris at the Marne, not only threw the Schlieffen Plan out the window, but with it all tactics and doctrines would follow, as the stalemate of trench warfare would force tacticians back to the drawing table to come up with new solutions. 

Organizational chart of a 1914 German Infantry Regiment.

When building my Early War German army, I’m going to go down to company-level rather than battalion. This will offer me a chance to portray the German infantry doctrines actively when playing. My idea is to build two companies, with 3 ZUGs in each – like their historical counterparts. I’ll let the ZUG be my basic unit, with each ZUG being divided into four bases, each representing a “Korporalschaft” (a Section) 

Another beautifully colored picture.
German uniforms 1914.

Here follows a few thoughts on how to play the units in reference to the German Infantry Doctrine used in the great open battles of 1914.

STEP 1: ZUGs advancing.



STEP 2: ZUGs taking light fire, can adopt Skirmish formation,
symbolized by spreading out the bases lightly.



STEP 3: ZUGs advancing under heavy enemy fire, and in need of extra protection can adopt the "Extended Skirmishers" formation, further widening the distance between the bases and breaking up the linear base alignment. This formation will make it harder for enemy automated and artillery fire to target the unit, but also make it increasingly hard for the Company commander to issue effective orders.

I will continue to experiment with rule adaptions, to suit the 1914 tactical situation,
and any suggestions on the matter is much welcome.


Thank you very much for reading!